How we define and experience reality is constantly evolving as technologies to shape and use it become more powerful. This What the Future: Reality issue explores what will that mean for so...
Gaming expert and media technology researcher Jonathan Stringfield explains what gaming can teach brands about the future of reality.
Web3 trailblazer Lindsey McInerney explains how virtual worlds could change the game for creatives, consumers, and brands.
Josh Shabtai of Lowe's Innovation Labs thinks skill building (and a DIY mindset and tools) could push virtual commerce to the next level.
Meta's Asher Rapkin on the future of the metaverse and its creative potential — from good commerce to good art.
As more of us step into virtual worlds, will human problems follow? Author and investor Matthew Ball discusses how we might regulate the metaverse.
Cathy Li, the World Economic Forum’s head of media, entertainment, and sports, discusses why the metaverse must value accessibility and inclusion from the start.
New technologies could transform the interactivity between TV, film, and audiences, says Warner Bros. Discovery's Vera Chien.
Andy Carvin of the Atlantic Council explains the real-world stakes of virtual disinformation — and why real people are key to solving it.