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We found 8 results matching with your query. Refine by
  • Media & Brand Communication

    Beyond Gaming: What you need to know

    The video game industry is not just a niche market; it is a global entertainment powerhouse that continues to outpace other sectors.

    2 July 2025
  • Media & Brand Communication

    A call to action for a brighter future for the European video game industry

    Policy recommendations shaping the European video game industry. Download our 2023 Key Facts Report and Manifesto now.

    4 October 2024
  • Media & Brand Communication

    Understanding child safety and video gaming with GameTrack

    Ipsos has undertaken research on behalf of the Interactive Software Federation of Europe (ISFE) to explore how children aged up to 15 years old are using communication features when playing videogames and how parents are controlling and monitoring this online interaction to help safeguard their children.

    30 September 2021
  • Media & Brand Communication

    Fortnite: Shaking the Media and Entertainment Industry

    To understand the success and cultural relevancy of Fortnite, we worked with the ISFE (Interactive Software Federation of Europe) to understand Fortnite's cyclical relationship with content.

    1 April 2019
  • Media & Brand Communication

    The New Faces of Gaming

    There is a growing appetite for gaming across a whole range of age and gender groups.

    28 February 2017
  • Media & Brand Communication

    The Affluent

    MediaCT investigates the Global Affluent, who they are and what makes them the most influential consumers.

    12 December 2013
  • Media & Brand Communication

    Want to know more about tablet users?

    The tablet market is niche but growing, 1 in 10 consumers now own a tablet in the UK. With the Ipsos Tablet Panel we can help you understand how these owners are consuming content, and easily recruit them for other engaging research projects.

    29 October 2012
  • Media & Brand Communication

    The Business Elite

    Ever since the Business Elite series - formerly BRS - began in Europe in 1973, the surveys have been about understanding the most senior business people; those key decision makers and opinion formers within the largest companies.

    The following thought piece provides unique insight into this elusive audience as they direct their companies through these unprecedented times.

    4 December 2009

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